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Blender 5.0+ Updated

Detailed Block Modeling Exercise

Learn how to transform a simple cube into a high-detail architectural object using basic tools.

Resetting the object's scale is vital before starting detailed operations in Blender:

  • Add Cube: Shift + A -> Cube.
  • Scale: Press S, then X to elongate the block.
  • GOLDEN RULE: Press Ctrl + A and select Scale. If you skip this, Bevel operations will be distorted.

In the real world, nothing is perfectly sharp. Bevel adds realism to your object:

  • Edit Mode: Press Tab.
  • Edge Selection: Press 2. Press A to select everything.
  • Bevel: While holding down Ctrl, press B. Drag your mouse slowly.
  • Smoothing: Scroll the mouse wheel up to increase the number of edges (segments) on the bevel.

Inset is used to add a window or panel detail onto the block:

  • Face Selection: Press 3 and click the front face of the block.
  • Inset Face: Press I once and slide your mouse toward the center.
  • Result: A new face is created inside the current face, equidistant from the edges.

Let's add detail by moving the face we created with Inset inward or outward:

  • Extrude Out: Press E and pull your mouse outward.
  • Extrude In: Press E and push your mouse toward the inside of the block.
  • Tip: If you don't want it to pierce the back wall when pushing inward, try pressing Alt + E and using the Extrude Manifold option.